Today I'm gonna talk about my creative process when illustrating a comic book. I know what you're thinking: why would you talk about this? Hasn't every artist known to man talked about this? The short answers are yes I'm gonna talk about this and yes many artists have talked about this, still... I get asked this question quite a bit; so I decided to answer it for anyone who might be interested and the person who asks me I'll just cry this link and save myself from writing a few paragraphs. :) With that said, let's get crackin'!
Before my pencil ever touches the page a lot has to go on in terms of putting together a story. Usually I come up with an idea of what the basic story for that issue will be. After I come up with the idea I'll write a rough draft, usually with a few key frames (illustrations) in mind and send it to my writer and Truthful Comics brother Alvaro Cortez Ortiz Jr.
**Note: My rough draft will look sort of like the pic I've attached below.
After Alvaro gets my rough draft he'll usually (I'm sure) laugh hysterically for half an hour and proceed to transform my incoherent ramblings into a full script that he'll then sent me via email. This will be a full script including dialogues, captions, specific guidelines, specific key shots and everything in between. This is when my pencil touches paper for the first time.
With Alvaro's full script in hand I then proceed to sketch out the basic layout of the book. This is one of, if not THE most important part of illustrating a comic book; this is where you figure out the page layout, composition, which shots work and which ones don't; if you don't get this step right your entire book falls apart. I can't stress this enough, if you're trying to illustrate a comic book; get this step right and everything else is just the frosting on the cake.